Dust River Canyon is a half-mile wide gash in the landscape, running forty miles southeast from the edge of the Blooming Wastes. A sheer, crumbling switchback leads to its base where thick clouds of red dust some 2 feet thick swirl, resisting all attempts to settle or disperse. Stalking predators move unseen within the dust, emerging from caves in the canyon walls.
Leads to The Blooming Wastes and Gopher Gulcch.
Dust River Canyon
dm notes
- Size
- 40 sq. miles
- Terrain
- difficult (walking: 4.0 days)
- Regional Effects
-
- Skill Challenges
-
Skills | DC | Notes |
Travel | 15 |
Forage | 15 |
Water can only be found inside caverns |
Track | 18 |
Evade | 13 |
Survey | 15 |
- Encounters (CR 4)
-
Roll | Difficulty |
d1-d2 | Dangerous |
d3 | Difficult |
d4-d20 | None |
- Weather Effects
-
Roll | Description | Effect |
d1-d3 | Clear Skies |
No effect |
d4 | Glowing Auras |
Faerie Fire spell effect |
d5 | Tentacles |
At the start of each round, Black Tentacles is cast on a random area. Creatures starting their turn there must succeed on a DC 15 DEX saving throw or take 1d6 bludgeoning damage and be restrained. A creature who starts their turn already restrained takes 1d6 bludgeoning damage. |
d6 | Air of Dread |
Succeed on DC 15 WIS save or be frightened for half-day |
d7-d8 | Searing Light |
Disadvantage on DEX checks and saves |
- Forage Table
-
Roll | Name | Description | Rarity | Value |
d1 | Shadowfern |
A squat green shrub found in pockets of shade. Grows only in shade. |
Common |
1 GP |
d2 | Cragbreaker |
A wiry vine that grows in cracks of stone. Blooms tiny blue flowers. |
Common |
1 GP |
d3 | Cragbreaker |
A wiry vine that grows in cracks of stone. Blooms tiny blue flowers. |
Common |
1 GP |
d4 | Glowwort |
Subterranean, bioluminescent mushroom that faintly glows blue. |
Common |
1 GP |