A Hopper's Guide To
The Dewa Q'Asos
Cites, Towns, and Settlements
The Dewa Q'Asos region between the Hoard's Vault mountain range in the north and the great scar of Tano's Edge to the south is home to a managerie of peoples. Settlements range from lawless frontier towns to the mighty city-state of Gazach Noch. Traveling the roads may be inherently less risky than the open desert, but danger and intrigue await even the hardiest of traveller. Mind your manners, and keep your spells to yourself; the law is mostly whatever you can get away with.Besides these settlements, as your adventure progresses you may also encounter the settlements of those who call the Sahwat Desert their home; those locations are also included below.
Malseid Noasa Ti'ilc
The Noasa Ti'ilc are a nomadic group of Malseid with a modest tent encampment currently in Bone City.
Caramelized-Chocolate-Smoke
The clan of Lizardfolk that make their home high on the mesa known as Calamity Ridge are secretive, reclusive, and distrustful of hoppers. Though they would not use these terms, they are organized as an anarcho-syndicalist commune with no central government or leadership, and no organized economy. Indeed the very …
Tano's Edge
Until recently, Tano's Edge was little more than a remote village on a ridge of the same name overlooking the Sahwat desert, catering to outcasts and the lawless. But with the discovery of ruins under the sands and the riches they contain, this town has become a powder keg of …
The Sahwat Desert
The Sahwat Desert is a vast expanse covering thousands of miles of the Dewa Q'Asos region in southwestern Vosh, from Tano's Edge to the Golden Sea. It is comprised of a multitude of regions each with its own geography, weather, and secrets, ranging from inhospitable to deadly. At the heart of the desert lies an impenetrable whirlwind called the Heartstorm, through which no one has passed and which is the subject of wild speculation.
Travel in the Sahwat is governed by the rules for overland travel. Mind how you step, Hopper.
The Undersands
Between Bone City to the west and Gopher Gulch to the east lies a vast, empty stretch of dunes. To most the region does not even warrant consideration; it is simply "more Sahwhat." But the savvy Hopper knows it by a different name: The Undersands. For beneath the dunes lies …
Bone City
Dunes stretching to the southern horizons spread out before you, dotted with the skeletal remains of massive creatures. There is little shelter here and less foraging, though a strange ecology has begun to sprout around the ancient bones, where a black moss has taken hold and is now home to …
Calamity Ridge
Southwest of the Blooming Wastes lies an empty stretch of hard-packed stone, from which rises Calamity Ridge -- a sprawling mesa 15 miles long and 200 feet high. Sheltering at the base of the ridge is advised, as the otherwise empty land provides no cover from stalking predators. Legend has it …
Gopher Gulch
Gopher Gulch emerges from the southern edge of Dust River Canyon and turns east towards the rocky foothills at the base of the eastern range of Hoard's Vault. Heavy irregular stone cover the shallow riverbed which traverses a barren plain of cracked, broken ground. Shrub and small plants dot the …
Dust River Canyon
Dust River Canyon is a half-mile wide gash in the landscape, running forty miles southeast from the edge of the Blooming Wastes. A sheer, crumbling switchback leads to its base where thick clouds of red dust some 2 feet thick swirl, resisting all attempts to settle or disperse. Stalking predators …
The Blooming Wastes
The Blooming Wastes stretch out before you: a mostly flat expanse of hard, cracked earth blanketed by some kind of sandy brown scrub. Small mesas dot the horizon, suggesting the possibility of shelter. As you approach you see that the scrub is covered in thick black thorns sharp enough to …